Category Archives: Dexterity impaired

iPad tie

The Hand-e-holder attaches to your iPad and then wraps around your hand so you can hold the iPad one-handed and grip-free. Potentially useful for people who find the iPad difficult to hold and operate. But shouldn’t it be called the … Continue reading

Posted in Dexterity impaired, Hardware, Information management, Size, weight, stability, grip | Leave a comment

Sneaky snapper

Camera Camouflage is a new iPhone app that will pretend to call your phone. Every time you speak, or make any noise louder than the ambient environment, the app snaps a picture. Great hands-free photography option for people with severe … Continue reading

Posted in Dexterity impaired, Entertainment, Redundant input, Software | Leave a comment

Dude, where’s my mouse?

MIT has come up with a prototype for an invisible mouse. You cup and move your hand as you would with a standard mouse, but instead of a physical piece of plastic, there’s a camera and light source that track … Continue reading

Posted in Dexterity impaired, Gesture interface, Information management, Just a prototype so far, Size, weight, stability, grip, Wireless | Leave a comment

Computter adaptation

SensoGlove knows from good golf grips, and tells you when yours is off. It’s got both video and output to help you adjust your finger positions. Something like this might be helpful for people who need dexterity retraining as a … Continue reading

Posted in Dexterity impaired, Hardware, Personal management and self-care, Size, weight, stability, grip | Leave a comment

Nokia if you got ’em

You’ve got a Nokia N8 phone. You’ve got a TV or other display with an HDMI interface. You plug the former into the latter, and voila: an instant magnified, touchscreen-style interface for a limited number of functions, such as running … Continue reading

Posted in Dexterity impaired, Hardware, Information management, Lighting, brightness, contrast, magnification, Simplicity, ease of use, Software | Leave a comment

You must remember this…

And the iPad jumps into the world of brainwaved-powered operation. Currently used for osculatory goals, but other applications could be developed, either to allow people with little or no dexterity to run apps or to serve as a biofeedback trainer. … Continue reading

Posted in Controls: number, size, spacing, force, Dexterity impaired, Hardware, Information management, Promising component, Redundant input, Software | Leave a comment